The Reality of the Virtual

Collectible Fair 2025, Curated Section

Scenography

Hand-painting on floor (70 sqm) and walls

13–16 March, 2025, Brussels

Curated by Brecht Wright Gander

Collectible Fair

Editorial: Collectible Three Questions to Duyi Han

At the Curated Section, Duyi Han hand-paints on the exhibition floor, creating an abstract composition informed by the appearances and placement of the showcased furniture. Designed with the help of AI, this painting echoes AI’s process of learning and synthesis, where shapes blur, fuse, and shift, resembling an image in perpetual training—approaching resolution but never fully settling. It turns the floor into a latent landscape of design, fermenting and reconfiguring the products of human creativity, generating a distinct mood. This content-aware landscape welcomes visitors to learn and synthesize the different specimens of engaging technology and handcraft, the virtual and the real.